There is a vague narrative to the book, however, as we move from one character to another as they work their way through the battleground killing each other. Quake Champions is about characters before anything else. Yes, there are some things that are only vaguely explained, such as the dimension that all of the characters are in, and the fact that they keep coming back to life after being killed in brutal combat, but these are things that don’t really matter for this book. This makes the book instantly accessible, as you can go into it knowing absolutely nothing. Instead of dropping the reader into a complex story set within the pre-established lore of Quake, Quake Champions takes the time to look at the characters in small, yet intimate backstories, tales that take the time to shed some light onto who the Quake competitors are and their motivations.
As such, I was excited to learn more about the universe and their characters. Despite Quake having been a franchise that’s been around for years it’s not a game I can really remember ever playing, despite having seen it many times and being passingly familiar with the franchise.